﻿/// <summary>
/// 抽象MonoBehaviour【IESF_XLua接口】
/// </summary>
public partial class AbsESF_SimulateBehaviour : IESF_XLua
{
    #region xLuaFileId xLua文件ID
    /// <summary>
    /// xLua文件ID
    /// </summary>
    public int xLuaFileId { get { return GetType().FullName.ESF_UniqueHashCode(); } }
    #endregion
}
